Hello,
The main aim of my program is to generate 3D look faces. I have partly managed this aim. Here is an example.
http://www.yuzmodeli.com/tr/face/face.jsp?id=1
The algorithm I have employed is simple. I cut the previously generated texture image in to triangles. Then these triangles are transformed to create the 3D look of a face. I have generated 3D faces from different view points, so I make a rotation animation.
My new aim is to make smooth transitions between these 3D key frames. so I started to work on the FSDefineMorphShape objects.
I am able to move triangles but their FSMorphBitmapFill does not move with them. I have constructed FSMorphBitmapFill like this.
new FSMorphBitmapFill(FSFillStyle.Clipped, imageId, initialTransform, finalTransform)
I was expecting that image of FSMorphBitmapFill will be transformed from initialTransform to finalTransform while frames progress. But while the triangles move, the FSMorphBitmapFill stand still.
I am sure I missed something but can not find. So can you give me an working example code that FSMorphBitmapFill is transformed?
Regards,
Soner
