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java.lang.Objectcom.flagstone.transform.FSTransformObject
com.flagstone.transform.FSMovieObject
com.flagstone.transform.FSLimitScript
public class FSLimitScript
The FSLimitScript is used to define the execution environment of the Flash Player, limiting the resources available when executing actions.
FSLimitScript can be used to limit the maximum recursion depth and limit the time a sequence of actions can execute for. This provides a rudimentary mechanism for people viewing a movie to regain control of the Flash Player should a script fail.
Attributes | |
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type | Identifies the data structure when it is encoded. Read-only. |
depth | The maximum depth, in the range 1..65535, that a sequence of actions can recurse to. |
timeout | The maximum time, in seconds, that a sequence of actions will execute before the Flash Player present a dialog box asking whether the script should be terminated. |
The FSLimitScript represents the ScriptLimits tag in the Macromedia Flash (SWF) File Format Specification. It was introduced in Flash 7.
Field Summary |
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Constructor Summary | |
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FSLimitScript(FSCoder coder)
Construct an FSLimitScript object, initialising it with values decoded from an encoded object. |
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FSLimitScript(FSLimitScript obj)
Constructs an FSLimitScript object by copying values from an existing object. |
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FSLimitScript(int depth,
int timeout)
Constructs an FSLimitScript object that limits the recursion depth to depth levels and specifies that any sequence of actions will timeout after timeout seconds. |
Method Summary | |
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void |
appendDescription(java.lang.StringBuffer buffer,
int stackDepth)
AppendDescription is used to present a string description of the object including all nested objects up to a specified depth. |
void |
decode(FSCoder coder)
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void |
encode(FSCoder coder)
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boolean |
equals(java.lang.Object anObject)
Returns true if anObject is equal to this one. |
int |
getDepth()
Gets the maximum recursion level. |
int |
getTimeout()
Gets the maximum time a sequence of actions will execute before the Flash Player present a dialog box asking whether the script should be terminated. |
int |
length(FSCoder coder)
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void |
setDepth(int depth)
Sets the maximum recursion level. |
void |
setTimeout(int time)
Sets the maximum time a sequence of actions will execute before the Flash Player present a dialog box asking whether the script should be terminated. |
Methods inherited from class com.flagstone.transform.FSMovieObject |
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getType |
Methods inherited from class com.flagstone.transform.FSTransformObject |
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clone, name, toString |
Methods inherited from class java.lang.Object |
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finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Constructor Detail |
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public FSLimitScript(FSCoder coder)
coder
- an FSCoder containing the binary data.public FSLimitScript(int depth, int timeout)
depth
- the maximum depth a sequence of actions can recurse to.timeout
- the time in seconds that a sequence of actions is allowed to
execute before the Flash Player displays a dialog box asking
whether the script should be terminated.public FSLimitScript(FSLimitScript obj)
obj
- an FSLimitScript object.Method Detail |
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public int getDepth()
public void setDepth(int depth)
depth
- the maximum depth a sequence of actions can recurse to.public int getTimeout()
public void setTimeout(int time)
time
- the time in seconds that a sequence of actions is allowed to
execute.public boolean equals(java.lang.Object anObject)
FSMovieObject
equals
in class FSMovieObject
public void appendDescription(java.lang.StringBuffer buffer, int stackDepth)
FSTransformObject
appendDescription
in class FSMovieObject
buffer
- a StringBuffer to which the description of each object is
appended.stackDepth
- the maximum level of nesting up to which objects will be
displayed.public int length(FSCoder coder)
length
in class FSMovieObject
public void encode(FSCoder coder)
encode
in class FSMovieObject
public void decode(FSCoder coder)
decode
in class FSMovieObject
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