---------------------------------------------------------- Release Notes for Transform SWF for Java, Version 2.2. ---------------------------------------------------------- The release adds new classes to make it easier to construct movies and get information about flash file. New methods are added to JPEG images to get width and height. Bug Fixes FSColorTransform method isUnityTransform is now correctly spelled. Trailing null byte is now removed from password string in FSProtect. Class Changes JPEG Images have width and height. FSShapeConstructor - polygon() now handles absolute coordinates. FSFrame - a new class for organising the time-line within movies. FSLayer - a new class for organising the animation of objects within movies. FSHeader - a new class for just getting information about a flash file. Documentation Changes FSPlaceObject2 - corrected documentation on setting the morph ratio. Testing Changes None scheduled Package Changes None scheduled ------------- Bug Fixes ------------- 1. FSColorTransform method isUnityTransform is now correctly spelled. In previous releases the 't' was missing from 'Unity' i.e. isUniyTransform. This is now corrected to isUnityTransform. 2. Trailing null byte is now removed from password string in FSProtect. If the password string in FSProtect contained a trailing null byte marking the end of the string then it was included in the string when it was decoded using the UTF-8 character set. The null byte is no longer included. ----------------- Class Changes ----------------- 1. JPEG Images have width and height. Accessor methods to get the width and height of a JPEG encoded image are added to the FSDefineJPEGImage, FSDefineJPEGImage2 and FSDefineJPEGImage3 classes. public int getWidth(); public int getHeight(); No set methods are added, the width and height are decoded from the image data whenver the object is decoded or the setImage() method is used. 2. FSShapeConstructor - polygon() now handles absolute coordinates. The coordinates passed to the polygon(int[]) method on FSShapeConstructor are now absolute. A new method rpolygon(int[]) was added to allow polygons to be drawn using relative coordinates. 3. FSFrame - a new class for organising the time-line within movies. FSFrame is an upgraded version of the Frame class currently available on the Useful Code page. Grouping together all the objects associated with a frame simplifies greatly the task of creation and editing a movie. However supported numbered frames becomes really useful when combined with the new FSLayer class. 4. FSLayer - a new class for organising the animation of objects within movies. Currently all the objects must be created and positioned for successive frames. This makes creating of complex animations with Transform next to impossible without careful coding. With the FSLayer class, separate time-lines can be created for each object. With each frame numbered using the FSFrame class all the layers can easily be aligned and flattened to create the final animation. 5. FSHeader - a new class for just getting information about a flash file. FSHeader decodes the header block of a flash file that contains the following information about a movie: signature, indicates whether a file was compressed "CWS" or not "FWS". version, the version of Flash used. length, the length of the movie in bytes when uncompressed. minX, the x-coordinate of the top left corner of the screen. maxX, the x-coordinate of the bottom right corner of the screen. minY, the y-coordinate of the top left corner of the screen. maxY, the y-coordinate of the bottom right corner of the screen. frameRate, the rate at which the movie is played, in frames per second. frameCount, the number of frames in the movie. FSHeader only the header information is decoded, the rest of the data structures are ignored so the class can be used to get the attributes of a movie without paying the penalty of using FSMovie where all the data structures are decoded. ------------------------- Documentation Changes ------------------------- 1. FSPlaceObject2 - corrected documentation on setting the morph ratio. The javadoc comments on methods that set the morph ratio for an object specified the range as 0..65535, this is the actual number encoded in the Flash file however Transform uses a floating point value in the range 0..1 which is more intuitive to use - the value in converted when the object is encoded or decoded. The documentation was updated to refer to the floating point range. ------------------- Testing Changes ------------------- None ------------------- Package Changes ------------------- None